I am a user experience and interaction designer based in San Francisco. I hold a MA in Interactive Design and passionate about user centered design process and methodology as approaches to design solution. Currently seeking employment in collaborative and engaging environment with people who are driven to solve design problems and create innovational service products for emerging technology with focus on enhancing user experiences.
Savannah College of Art and Design, June 2012
Academy of Art University, May 2005
Undergraduate Studies, Computer Graphic Design
Monmouth University, 1998-1999
Undergraduate Studies, Multimedia
The University of the Arts, 1997-1998
Adobe Creative Suite: Photoshop, Illustrator, InDesign, Flash, Flash Catalyst, Dreamweaver, After Effect, Premiere, Axure, Autodesk Maya, Pixologic ZBrush, PixelMachine TopoGun
Rapid Prototyping, High-Fidelity Prototyping, Wireframes, Personas, Scenarios, Usability Testing
UX GENERALIST | INTERACTION DESIGNER
Create design solutions and approach for improving the user experience with featured services and product in enterprise segment. Responsible for wireframing and protoyping from concept to final deliverable for digital content on HP.com. Provide various support to the internal teams for their need basis from research, usability, interaction to visual design.
FREELANCE UX DESIGNER / DESIGN CONSULTANT
Worked closely with the client to develop the information architecture that is easy to use and overhauled the site for optimization toward user experience and usability. Provided art direction on brand identity and marketing design works.
Oversee the website development and production of creative contents.Responsibilities includes maintaining of the website contents and architecture, design graphic artwork for the site, events, and distribution of online newsletters. Work closely with board members in different fields to accomplish technical resolutions to delivering project ideas.
FREELANCE UX/UI DESIGNER
Responsible for designing both digital and print materials for brand identity and marketing. Design and produced artworks for brand logo, lookbooks, marketing collateral and advertisements for both traditional and digital media.
Worked collaboratively as integral member with an inter-disciplinary group of SCAD students to develop ideations and a library of UI gestures for upcoming technology. Produced concept prototypes presentation for various solutions and possible future applications in different fields.
NINTENDO STANDARDS ASSISTANT LEAD
Managed a team throughout a project’s life cycle to ensure first pass submission following compliancy decrees written by console first-party divisions. Prepared and analyzed test cases reports, and communicate with team members at all levels of the project. Assisted the project lead with internal/external communication liaison role between console manufacturer, publisher and developer throughout the development process. Train and mentor new team members with share knowledge base for equal understanding.
NASC NNTENDO COMPLIANCE SPECIALIST
Collaborated with team members to ensure successful pass rates and complete full coverage of project testing. Conducted test plans and executed test cases for Wii and Nintendo DS titles. Documented defects using a proprietary project-tracking database, and performed verification on fixes and bug reports.